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Kate manages to return onboard and forces him off, whereupon he attempts to toss a penguin egg (a fictional North Pole species resembling emperor penguins) in defiance at her actions, only to anger the penguins guarding their nest and causing them to kill him.
#SYBERIA II WALKTHRU FREE#
When Kate works to free them, the boat is hijacked by Ivan, who intends to leave Kate and continue to Syberia, but finds himself unable to operate the craft.
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After witnessing Hans being placed within this, Kate learns that to reach Syberia, she must thaw out a Youkol boat within the village, and does so through using the locomotive, discovering Hans designed it for this purpose.īoarding the boat, Kate, Hans and their Youki partner, soon become stuck in an ice floe.
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When she asks Oscar what these means, the automaton leaves the locomotive to join his creator, whereupon Kate discovers that he was designed with a primitive exo-skeleton/life-support system to provide Hans the means to stay alive and fulfill his dreams.
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Although she convinces him to wake up, she finds herself given cryptic words by him before exiting the dream world. After managing to bring the locomotive into the village, Kate acquires the means for the shaman to transport her into Hans' dreams, which recreate the village of Valadilène, and manages to reach him. Upon awaking, she finds herself within a hidden underground Youkol village, in which Hans is being treated by a local shaman who reveals he is on his deathbed. Just before he is about to kill her, the ice beneath the statue they are standing on cracks and breaks up, sending Kate plunging underground. Confronting Ivan over her friend's location at the base of the statue, Kate is quickly trapped by him on the belief she intends to steal his ivory. Kate discovers from Igor, who is having second thoughts and wants to return home, that Hans disappeared shortly after the brothers arrived. The pair eventually track the thieves to a large statue in front of the railroad tracks.
#SYBERIA II WALKTHRU FULL#
Disconnecting the passenger car from the locomotive, Kate, after restoring Oscar to full functions, continues pursuing them. Kate manages to catch up with the train, only to see that the two men abandoned it after it got stuck at a collapsed bridge, and fled by snowmobile with Hans. Forced to pursue them, Kate makes use of a railroad gangcar, used for maintenance, which she powers with a friendly Youki - an animal that is part seal, part bear, with dog-like traits. Upon completing the task, Kate hears the train leaving the station, and learns that two locals, brothers Ivan and Igor, hijacked with the intention of reaching the fabled island of Syberia (inspired by the real-life location of Wrangel Island in Siberia, the last place on earth where mammoths survived), so as to profit from harvesting mammoth ivory. Returning to Romansburg, Kate agrees to take a mechanical part to a local tavern and repair an automaton device he created there for its owner. Finding his notebook hidden in the monastery, Kate recreates the medicine and uses it to treat Hans, before being forced to create an escape route for the pair when the patriarch refuses to let them leave. When she learns that the patriarch believes he cannot be cured and decides he should be given spiritual salvation, Kate opts to find a cure for Hans, learning about a friend of his who uncovered information on Youkol medicine. Shortly after completing this, Hans falls ill, forcing Kate to seek treatment for him at a nearby monastery perched on a clifftop. In the fictional Russian town of Romansburg, Kate provides assistance for eccentric inventor Hans Voralberg, who seeks to find living prehistoric mammoths, and his automaton train engineer Oscar, by prepping his specially crafted clockwork train with coal. The firm instructs the detective to locate and find Walker since heading out to oversee a business takeover of an automaton toy factory, who has since abandoned her job, hoping to appease her family in bringing her back home. The game begins following the events of Syberia with the law firm that American lawyer Kate Walker worked for in New York, calling in a private detective. As a pure graphical adventure game, Syberia follows the guidelines first introduced by LucasArts: it is impossible to die or to get stuck at any moment in the game, which allows the user to become fully immersed in Syberia 's universe without the fear of making a mistake or the constant need to save the game. Like its predecessor, Syberia II is a third-person, mouse-driven adventure game in which the player must solve various puzzles and follow certain procedures in order for the linear storyline to proceed.
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